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Adrian Roselli
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All Posts Tagged: UX

Ongoing Misunderstanding of Flash and HTML5

The latest article that uses absolutes and broad generalizations to imply an otherwise non-existent struggle between Flash and HTML5 is from UX Booth, “What the Demise of Flash Means for the User Experience.” To be fair to this article, I see regular missives on Flash vs. HTML5 and this particular…

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Tags: Adobe, browser, css, Flash, html, JavaScript, mobile, rant, standards, touch, usability, UX, W3C

Test in Lynx and Print, It’s Your Job

I have admittedly not taken the time to attend An Event Apart any of the times it’s been held, but I do tend to follow the #aea hashtag on Twitter so I can glean at least a little wisdom from the discomfort of my own desk as I wade through…

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Tags: accessibility, browser, css, design, Lynx, mobile, print, rant, standards, usability, UX

Twitter’s t.co Continues UX Failure of Link Shorteners

It’s been a few weeks since Twitter moved to its own link shortening service for tweets. Originally the shortener only kicked in for tweets over 18 characters, but Twitter recently moved to have it affect all URLs in tweets. Twitter’s argument was that this allows Twitter to reduce the number…

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Tags: internet, rant, social media, Twitter, usability, UX

More Samples of Responsive Web Design ≠ Print

When the guy who coined the term “Responsive Web Design,” has written a book about it, and is well regarded throughout the industry is asked to name his 20 favorite responsive sites, you should expect top-notch examples of sites that use CSS to respond to nearly any medium. Except that…

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Tags: accessibility, browser, css, design, mobile, print, rant, standards, usability, UX

Print Styles Forgotten by Responsive Web Developers (at evolt.org)

This article was originally posted on evolt.org, an online resource for web developers, maintained by web developers. I have granted evolt.org the right to use this article on its web site, and it is the only entity with the right to reproduce it. As web browsing technology continues to change…

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Tags: accessibility, browser, css, design, mobile, print, rant, standards, usability, UX

Find QR Code Mistakes Before Making Your Own

The local AAF chapter here in Buffalo, Advertising Club of Buffalo, presented a primer on social media in its monthly AdLab event a couple nights ago. At the request of members, QR codes made an appearance on the topic list at the end of the presentation. While I could discuss…

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Tags: mobile, QR, rant, social media, UX

Color Has a Gray Pallor

Color is the newest social media application on the block, launched just after SxSW and relying on proximity-based media sharing instead of a friend model. Founded by names from other successful ventures along with $41 million in funding, Color seemed poised to storm the social media market. One day after…

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Tags: apps, geolocation, mobile, privacy, social media, usability, UX

Selection Bias When Reviewing Browser Stats

A recurring problem I find is when web developers, their support teams and their managers try to evaluate who is using their site(s) by reviewing their web logs (or Google Analytics) in a vacuum. It is far too easy to simply look at statistics reporting what browsers use a site…

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Tags: accessibility, analytics, browser, Chrome, css, Internet Explorer, rant, usability, UX

Beyond Hash-Bangs: Reliance on JavaScript Is a Bad Idea

In November I wrote up a post (How Many Users Support JavaScript?) outlining the process and results from Yahoo’s study about how many users have JavaScript disabled (How many users have JavaScript disabled? and Followup: How many users have JavaScript disabled?). The Numbers In those articles, Yahoo stated that even…

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Tags: accessibility, browser, html, JavaScript, mobile, rant, usability, UX

Year-End Cliché

I can’t turn on the TV, surf the web, or peer into my Twitter feed without stumbling into another year-end wrap-up of 2010. These dime-a-dozen contrivances abound like the proverbial lemming to the cliff (lemmings don’t really do that, it’s also a contrivance). However, there have been enough of some…

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Tags: accessibility, browser, html, internet, mobile, social media, standards, usability, UX, W3C, WAI, WCAG, whatwg

W3C Releases Mobile Web App Best Practices

The World Wide Web Consortium (W3C), the standards body that has brought us such fun specs as HTML, XHTML (or what’s left of it), CSS and other exciting yet dry specs, has today announced that it has created a standard for mobile web applications best practices. From the Mobile Web…

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Tags: mobile, standards, UX, W3C

Negative Reviews Can Now Affect Site Rank Downward

One of the ongoing truths about search engine optimization (SEO) has been that inbound links are usually a good thing. This has caused SEO scammers to abuse the practice by creating and using “link farms,” sites that exist solely to link back to client sites. This “spamdexing” technique is based…

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Tags: accessibility, Google, search, SEM, SEO, usability, UX